As a Unity programmer specializing in hyper-casual, VR, HTML5, and casual games,
I am passionate about creating engaging and immersive gaming experiences for players.
With expertise in Unity game engine and a deep understanding of game mechanics,
I am able to bring game ideas to life that captivate audiences across a range of
platforms and devices. Whether I'm creating simple, addictive gameplay for hyper-casual
games or designing immersive worlds for VR, I am dedicated to delivering games that are
polished,
optimized, and fun to play. With a collaborative spirit and a commitment to excellence,
I'm always seeking new ways to push the boundaries of what is possible in game development.
Passion project
JELLY | Work in progress
Horror House | Work in progress
Professional Project Works
ComXR Virtual Reality India
Currently working at a company specializing in VR/AR development for automotive projects.
Focused on creating detailed VR/AR experiences for car refinement and refitment procedures.
Developed interactive simulations that guide users through each step of refining and
upgrading vehicle components.
Created immersive info panels that provide in-depth information about every car part,
enhancing user understanding and engagement.
Worked on image tracking projects using PlayCanvas to enhance AR capabilities.
Developed web-based automobile integration systems to provide seamless user experiences
across platforms.
Utilized VR/AR technology to offer a hands-on learning experience for mechanics, engineers,
and car enthusiasts, improving their skills and knowledge.
Constituents Ai And Technology Private Limited
I worked as a freelance VR developer for a studio that specialized in creating immersive
educational experiences. Our main focus was on transforming traditional classroom topics
into interactive virtual reality (VR) lessons for students from grades 8 to 10.
We selected various science experiments from biology, chemistry, and physics and
recreated
them in VR.For example, one of the projects I worked on involved simulating a chemical
reaction in a VR environment.
I designed a virtual lab where users could interact with different test tubes and
chemicals.
When a user mixed two chemicals, the VR environment would simulate the chemical
reaction. An
audio guide would play simultaneously, explaining the experiment's process and outcome.
Additionally, there was an electronic-level visual representation that showed how
electrons
were reacting during the chemical process, providing a deeper understanding of the
molecular
changes taking place.This approach allowed students to engage with educational content
in a
more hands-on and visually dynamic way, making learning more interactive and effective.
HTML5 Construct Projects
During my time at GameEon, I had the opportunity to work on Construct 2 and 3 projects
designed
for Reliance Jio Feature phones.
In this role, I acquired proficiency in Construct 2/3 and successfully implemented various
monitoring SDKs to track game performance.
One notable addition to the projects was the integration of an ads screen, strategically
placed
to display advertisements after a player
lost a game or to provide rewards. This experience not only deepened my understanding of
game
development with Construct 2/3 but also allowed
me to contribute to monetization strategies by incorporating ad displays within the gaming
experience.
GameEon Studio PVT LTD | IXR LABS VR Project
I had the privilege of working with IXR Labs as a client of GameEon company,
where I played a pivotal role in the IXR Labs project. My responsibilities centered
around
integrating new modules into the project,
leveraging my skills to enhance functionality and contribute to its overall success.
IXR Labs, a valued client of GameEon, is widely recognized for its innovative solutions
in
Virtual Reality (VR),
and my work aligns with their commitment to pushing technological boundaries.
Collaborating
with
a talented team,
I contributed to the expansion and improvement of the project, further establishing IXR
Labs
as
a leader in the field.
This experience not only deepened my expertise in Unity Programming and Modual
integrating
but
also allowed me to work with a
dynamic and forward-thinking client at the forefront of innovation.
Rock Wheel Trench Cutter
A rock wheel trench cutter is an excavator used to dig trenches in hard and
rocky
terrain.
Butterfly Valve
A butterfly valve consists of a handle or actuator connected to the valve
stem
via
gears.
Molded Case Circuit Breaker
Molded Case Circuit Breaker is an automatic protective device that protects
electrical equipment from
overloading, short circuits, instantaneous, over current and earth faults.
Hydraulic Steering System
Hydraulic steering system is a closed-loop system that uses pressurized
hydraulic fluids for changing the wheel angle of the front wheels based
on the steering angle.
HTML5 Construct Projects
During my time at GameEon, I had the opportunity to work on Construct 2 and 3 projects
designed
for Reliance Jio Feature phones.
In this role, I acquired proficiency in Construct 2/3 and successfully implemented various
monitoring SDKs to track game performance.
One notable addition to the projects was the integration of an ads screen, strategically
placed
to display advertisements after a player
lost a game or to provide rewards. This experience not only deepened my understanding of
game
development with Construct 2/3 but also allowed
me to contribute to monetization strategies by incorporating ad displays within the gaming
experience.
Moong Labs Technologies Pvt Ltd | Epic Cricket
During my tenure at Moongslabs, I contributed to the development of the EPIC CRICKET
project,
currently live on the Play Store.
My responsibilities primarily revolved around refining game mechanics, addressing
various
bugs
that surfaced during development,
and optimizing the overall gameplay for a more efficient and enjoyable user experience.
My
role
in enhancing the performance and playability of
EPIC CRICKET reflects my dedication to delivering a high-quality gaming product to
users.
Epic Cricket
Epic Cricket has been made with love for the truly passionate fans of real
cricket
games.
Ace+ | Freelance
As a freelance developer for the Ace+ project, I focused on creating an educational 2D game,
acquiring valuable skills in the process. I implemented a state machine to enhance game
logic
and transitions,
ensuring a smooth user experience. Additionally, I delved into 2D game development,
optimizing
performance and crafting engaging gameplay.
A notable aspect of my role involved saving and fetching audio files locally for playback in
the
Unity application, adding a dynamic layer to
the overall gaming experience. This project not only expanded my skill set but also
contributed
to the success of a meaningful educational initiative.