HI! I am DHIRAJLAL VISHWAKARMA

Unity Programmer

About Me

As a Unity programmer specializing in hyper-casual, VR, HTML5, and casual games, I am passionate about creating engaging and immersive gaming experiences for players. With expertise in Unity game engine and a deep understanding of game mechanics, I am able to bring game ideas to life that captivate audiences across a range of platforms and devices. Whether I'm creating simple, addictive gameplay for hyper-casual games or designing immersive worlds for VR, I am dedicated to delivering games that are polished, optimized, and fun to play. With a collaborative spirit and a commitment to excellence, I'm always seeking new ways to push the boundaries of what is possible in game development.

Passion project


JELLY | Work in progress

Horror House | Work in progress




Professional Project Works

ComXR Virtual Reality India

Currently working at a company specializing in VR/AR development for automotive projects. Focused on creating detailed VR/AR experiences for car refinement and refitment procedures. Developed interactive simulations that guide users through each step of refining and upgrading vehicle components. Created immersive info panels that provide in-depth information about every car part, enhancing user understanding and engagement. Worked on image tracking projects using PlayCanvas to enhance AR capabilities. Developed web-based automobile integration systems to provide seamless user experiences across platforms. Utilized VR/AR technology to offer a hands-on learning experience for mechanics, engineers, and car enthusiasts, improving their skills and knowledge.



Constituents Ai And Technology Private Limited

I worked as a freelance VR developer for a studio that specialized in creating immersive educational experiences. Our main focus was on transforming traditional classroom topics into interactive virtual reality (VR) lessons for students from grades 8 to 10. We selected various science experiments from biology, chemistry, and physics and recreated them in VR.For example, one of the projects I worked on involved simulating a chemical reaction in a VR environment. I designed a virtual lab where users could interact with different test tubes and chemicals. When a user mixed two chemicals, the VR environment would simulate the chemical reaction. An audio guide would play simultaneously, explaining the experiment's process and outcome. Additionally, there was an electronic-level visual representation that showed how electrons were reacting during the chemical process, providing a deeper understanding of the molecular changes taking place.This approach allowed students to engage with educational content in a more hands-on and visually dynamic way, making learning more interactive and effective.



HTML5 Construct Projects

During my time at GameEon, I had the opportunity to work on Construct 2 and 3 projects designed for Reliance Jio Feature phones. In this role, I acquired proficiency in Construct 2/3 and successfully implemented various monitoring SDKs to track game performance. One notable addition to the projects was the integration of an ads screen, strategically placed to display advertisements after a player lost a game or to provide rewards. This experience not only deepened my understanding of game development with Construct 2/3 but also allowed me to contribute to monetization strategies by incorporating ad displays within the gaming experience.



GameEon Studio PVT LTD | IXR LABS VR Project

I had the privilege of working with IXR Labs as a client of GameEon company, where I played a pivotal role in the IXR Labs project. My responsibilities centered around integrating new modules into the project, leveraging my skills to enhance functionality and contribute to its overall success. IXR Labs, a valued client of GameEon, is widely recognized for its innovative solutions in Virtual Reality (VR), and my work aligns with their commitment to pushing technological boundaries. Collaborating with a talented team, I contributed to the expansion and improvement of the project, further establishing IXR Labs as a leader in the field. This experience not only deepened my expertise in Unity Programming and Modual integrating but also allowed me to work with a dynamic and forward-thinking client at the forefront of innovation.

Rock Wheel Trench Cutter

A rock wheel trench cutter is an excavator used to dig trenches in hard and rocky terrain.

Butterfly Valve

A butterfly valve consists of a handle or actuator connected to the valve stem via gears.

Molded Case Circuit Breaker

Molded Case Circuit Breaker is an automatic protective device that protects electrical equipment from overloading, short circuits, instantaneous, over current and earth faults.


Hydraulic Steering System

Hydraulic steering system is a closed-loop system that uses pressurized hydraulic fluids for changing the wheel angle of the front wheels based on the steering angle.

HTML5 Construct Projects

During my time at GameEon, I had the opportunity to work on Construct 2 and 3 projects designed for Reliance Jio Feature phones. In this role, I acquired proficiency in Construct 2/3 and successfully implemented various monitoring SDKs to track game performance. One notable addition to the projects was the integration of an ads screen, strategically placed to display advertisements after a player lost a game or to provide rewards. This experience not only deepened my understanding of game development with Construct 2/3 but also allowed me to contribute to monetization strategies by incorporating ad displays within the gaming experience.



Moong Labs Technologies Pvt Ltd | Epic Cricket

During my tenure at Moongslabs, I contributed to the development of the EPIC CRICKET project, currently live on the Play Store. My responsibilities primarily revolved around refining game mechanics, addressing various bugs that surfaced during development, and optimizing the overall gameplay for a more efficient and enjoyable user experience. My role in enhancing the performance and playability of EPIC CRICKET reflects my dedication to delivering a high-quality gaming product to users.

Epic Cricket

Epic Cricket has been made with love for the truly passionate fans of real cricket games.



Ace+ | Freelance

As a freelance developer for the Ace+ project, I focused on creating an educational 2D game, acquiring valuable skills in the process. I implemented a state machine to enhance game logic and transitions, ensuring a smooth user experience. Additionally, I delved into 2D game development, optimizing performance and crafting engaging gameplay. A notable aspect of my role involved saving and fetching audio files locally for playback in the Unity application, adding a dynamic layer to the overall gaming experience. This project not only expanded my skill set but also contributed to the success of a meaningful educational initiative.



Hypercasual Games

VFX and Shader Graph

Contact Me

+91-9967504251